View Full Version : Was Zangief any good?
Jeffster
07-24-2008, 02:14 AM
NEWS JUST IN:
After a deep and meangful conversation about late 80's/early 90's video games, I now officially relate to Jeffster as a kindred spirit.
.
See, all it takes is one deep and meaningful conversation.
Now, which one of the ladies wants to be next? :cool:
Well, now: If anyone can talk intelligently about Golden Axe, Double Dragon, Street Fighter/X-Men, Bad Dudes, Shinobi, Gauntlet I/II, or Ninja Gaiden, I will be perfectly happy to add them to my list in some capacity. ;)
Damn, you lost me with the "intelligently" part.
YOGA FIRE! YOGA FLAME!
Magic Poriferan
07-24-2008, 02:16 AM
I don't know why everyone acted like Zangief wasn't any good...
Jennifer
07-24-2008, 02:17 AM
I don't know why everyone acted like Zangief wasn't any good...
:wubbie:
Zangief rocked! (You just had to know how to actually play a guy who wrestles instead of punch/kick.) I finished the game with him pretty easily. :)
Anyone else wanna be on "Jennifer's Kick-Ass List of Crazy 88 Gamers"?
are you one of those people who reads those books where they talk about the heroine feeling the hero's "warm member" pressing against their dusky thigh? :hug: believe me, it could get a lot worse (http://www.totse.com/en/ego/no_laughing_matter/willie.html)
cranny-hunter??
substitute
07-24-2008, 02:19 AM
I don't know why everyone acted like Zangief wasn't any good...
It was just his chest toupe, man. It looked like something that had been taken from atop a female pornstar's "quivering mound" and glued onto his chest. It was most distracting.
*relates to Magic* :hug:
Jeffster
07-24-2008, 02:20 AM
I don't know why everyone acted like Zangief wasn't any good...
What amazed me was the fact that Zangeif could body-slam Chun Li without her shattering into a hundred pieces. That is one tough chick. :wubbie:
Jennifer
07-24-2008, 02:22 AM
What amazed me was the fact that Zangeif could body-slam Chun Li without her shattering into a hundred pieces. That is one tough chick. :wubbie:
"TEE-HEE!"
btw, if anyone says "Blanka iz l33t," you're off my friend's list, permanently.
Magic Poriferan
07-24-2008, 02:23 AM
what do you mean by 88? Because if you're talking about the year, I wasn't even alive.
But yes, Zangief was my favorite character. And when they started letting players pick the boss characters, I rather liked Vega. In later games though, like Street Fighter Alpha, Rose surprassed Zangief in my list.
substitute
07-24-2008, 02:23 AM
What amazed me was the fact that Zangeif could body-slam Chun Li without her shattering into a hundred pieces. That is one tough chick. :wubbie:
She was actually Jackie Chan in disguise.
(http://www.youtube.com/watch?v=Z4Psls1ngwM&feature=related)
Vega was ghey.
Edahn
07-24-2008, 02:24 AM
I don't know why everyone acted like Zangief wasn't any good...
Ummm...
1) He was probably drunk the entire game.
2) Executing his 360 spinning piledriver was practically impossible.
3) He was slow as ass at doing anything useful.
4) His victory dance was ghey.
(Thread split.)
Magic Poriferan
07-24-2008, 02:27 AM
It's apparently an endemic problem of the common gamer to not know how to use slow characters.
substitute
07-24-2008, 02:33 AM
damn, that thread split has ruined the flow. that was well ghey.
we were relating to each other and everything.
Jennifer
07-24-2008, 02:35 AM
She was actually Jackie Chan in disguise. (http://www.youtube.com/watch?v=Z4Psls1ngwM&feature=related)
Now that we managed to get split, I have to say I burst out laughing when I read this!
Ummm...
1) He was probably drunk the entire game.
2) Executing his 360 spinning piledriver was practically impossible.
3) He was slow as ass at doing anything useful.
4) His victory dance was ghey.
(Thread split.)
BUt he still rocked...!
And I have to admit, I loved kicking Dhalsim's and Blanka's ass (played by 10-year-old's, usually) with him. That made me all rosy inside.
I think I did beat Street Fighter with each one of the characters. Even Bison and the other guy (Sagat? Can't remember.)
substitute
07-24-2008, 02:36 AM
Now that we managed to get split, I have to say I burst out laughing when I read this!
Did you burst out with awe at the clip though?
I sure did, first time I saw City Hunter :wub:
remember the skateboard scene from that movie anyone? AWESOME.
Magic Poriferan
07-24-2008, 02:45 AM
Yes, Sagat. The inexplicably tall Thai kick-boxer.
I was just thinking that people hate characters like Zangief because they usually prefer to play as swarmers... But now I'm suddenly asking, "why do people like to be swarmers so much?".
Jennifer
07-24-2008, 02:48 AM
Yes, Sagat. The inexplicably tall Thai kick-boxer.
I was just thinking that people hate characters like Zangief because they usually prefer to play as swarmers... But now I'm suddenly asking, "why do people like to be swarmers so much?".
It's the learning curve.
Blanka and Dhalsim were easy to play if you couldn't play at all, and you were playing someone who wasn't very good. (And Rhu and Ken were also both good for n00bs... easy, just kick and punch.)
Blanka, Ken, and Rhu were still decent if the other guy was okay (a n00b could still do serious damage just by flailing at the buttons), but unless you knew what you were doing, Dhalsim sucked if the other guy was any good.
Dhalsim was actually a lot of fun going the whole way or playing other good players... if you knew how to use him. You just had to play "zone" and keep most everyone at bay.
'course, then there was Guile and that damnable "shield" flip of his. Ugggh. And that lower-leg extension sweep that seemed to go the whole way across the board!
Magic Poriferan
07-24-2008, 03:01 AM
I've always had the most success with a reactive play style. Recently, me and my INTJ brother broke out some mid-nineties fighting games and started playing. I was using Rose in SF Alpha, and I would do the anti-air throw on him as soon as he jumped, like every other time he jumped. :rofl1:
And then I used Charlotte a lot in Samurai Showdown, and well, she's a fencer, so obviously reactionary....
I had a win ratio of like 5-1 in both games. I don't mean to brag, but I'm definitely better than him. :D
Jennifer
07-24-2008, 03:07 AM
...And then I used Charlotte a lot in Samurai Showdown, and well, she's a fencer, so obviously reactionary....
Oh, yeah, the blond fencer -- I remember her. :)
I forget most of the toons in that game tho.
But I liked how they all used different weapons.
Magic Poriferan
07-24-2008, 03:13 AM
Oh, yeah, the blond fencer -- I remember her. :)
I forget most of the toons in that game tho.
But I liked how they all used different weapons.
Oh that game was awesome. As much fun as I had with Street Fighter, Samurai Showdown is definitely better. And you have to love the horrible tranlations.
"Give you my knock for justice"
Whatever you say, Seiger... :huh:
I wonder how quickly I can remember them all.
Earthquake.
Haohmaru.
Genjuro.
Jubei.
Charlotte.
Cham cham.
Seiger.
Hanzo.
Nakaruru.
Galford.
Wan Fu.
Kyoshiro.
Gen-an.
Ukyo.
Caffeine Nicotine.
I feel like I'm missing someone... I know Tam Tam was only in the first one, so I didn't put him in the list...
Jeffster
07-24-2008, 03:18 AM
(Thread split.)
Oh, for cryin out loud...
damn, that thread split has ruined the flow. that was well ghey.
we were relating to each other and everything.
Yeah, exactly. I think we must be stuck in one big puzzle game, and it's this forum.
Far superior to Street Fighter:
http://www.desktoprating.com/wallpapers/games-wallpapers-pictures/mortal-kombat-wallpaper.jpg
Kabal FTW!
http://mkw.mortalkombatonline.com/mka/kabal/cutout.png
Jeffster
07-24-2008, 03:21 AM
Actually, I agree. Mostly because the moves were a lot easier to do on MK. Almost everything was back back or forward forward, none of these impossible reverse half circle forward quarter circle crap that Streetfighter had.
Magic Poriferan
07-24-2008, 03:24 AM
Samurai Showdown was still better than Mortal Kombat. Way better.
Yuck.
(and I say that because I've never heard of it)
Magic Poriferan
07-24-2008, 03:28 AM
I never played Soul Caliber. I hear a lot of good things about that franchise, and I'm interested in playing it... But presently, I think Samurai Showdown 2 was the greatest fighting game ever.
Dragonball Z Hyper Dimension is up there, too... but not as good.
Samurai Showdown > Street Fighter, Mortal Kombat, Killer Instinct, Dragonball Z, Tekken... you get the picture.
Jennifer
07-24-2008, 03:30 AM
I never played Soul Caliber. I hear a lot of good things about that franchise, and I'm interested in playing it... But presently, I think Samurai Showdown 2 was the greatest fighting game ever.
Dragonball Z Hyper Dimension is up there, too... but not as good.
Samurai Showdown > Street Fighter, Mortal Kombat, Killer Instinct, Dragonball Z, Tekken... you get the picture.
Tekken was okay (a little better than Mortal Kombat).
I liked Virtual Fighter better though (with Sarah, and then that Drunk Fighter guy, he was a hoot!)
Magic Poriferan
07-24-2008, 03:33 AM
Tekken was okay (a little better than Mortal Kombat).
I liked Virtual Fighter better though (with Sarah, and then that Drunk Fighter guy, he was a hoot!)
Well, I wasn't doing things in order after Samurai Showdown, it was simply > than all of them. I wasn't going to list every fighting game franchise I could think of. :laugh:
Especially with all the ones that aren't worth mentioning. :thumbdown:
I never played Soul Caliber. I hear a lot of good things about that franchise, and I'm interested in playing it... But presently, I think Samurai Showdown 2 was the greatest fighting game ever.
Dragonball Z Hyper Dimension is up there, too... but not as good.
Samurai Showdown > Street Fighter, Mortal Kombat, Killer Instinct, Dragonball Z, Tekken... you get the picture.
Oh damn, yeah I've played Samurai Showdown. Doesn't compare to MK, IMO.
Blood, fatalities and upper cuts through roofs that lead in to hell FTW.
Tekken was okay (a little better than Mortal Kombat).
Ugh.
Magic Poriferan
07-24-2008, 03:39 AM
The fatalities were pointless. So were the uppercuts through roofs. It was all purely for show. The actual play style was kind of boring, and the characters were different only because of their move sets, but similar in their personal qualities.
Playing Samurai Showdown was an artform.
Jennifer
07-24-2008, 03:41 AM
Ugh.
Note I didn't say I *liked* Tekken that much.
Just that it was better than MK.
Although the gore in MK was amusing.
The fatalities were pointless. So were the uppercuts through roofs. It was all purely for show. The actual play style was kind of boring, and the characters were different only because of their move sets, but similar in their personal qualities.
Playing Samurai Showdown was an artform.
But the show aspect is awesome... Different strokes for different folks, I suppose.
Marvel Vs. Capcom was a highly enjoyable fighting game, IMO.
Jeffster
07-24-2008, 04:23 AM
The fatalities were pointless. So were the uppercuts through roofs. It was all purely for show. The actual play style was kind of boring, and the characters were different only because of their move sets, but similar in their personal qualities.
Playing Samurai Showdown was an artform.
Where's the gag smiley when I need it? ;)
Jennifer
07-24-2008, 04:25 AM
Marvel Vs. Capcom was a highly enjoyable fighting game, IMO.
I did like that too.
(I had played each separately as well.)
Magic Poriferan
07-24-2008, 07:13 AM
I wonder if Edahn or Zergling will split this thread, since so much of it has nothing to do with Zangief. :tongue:
Edahn
07-24-2008, 07:22 AM
I will if we can't all get back on the topic at hand, which is Zangief's worth as a professional street fighter. Maybe I should start handing out warnings and infractions for all you fuckers who are babbling on about MK and other derails. :azdaja:
P.S. Jennifer's a moderator too.
substitute
07-24-2008, 10:10 AM
I was kinda hoping to get it back to the subject of relating/identifying, in a way that inextricably linked it all to Zangief, just to really give you a headache ;)
p.s. could always just retitle it ;)
Jennifer
07-24-2008, 12:31 PM
I will if we can't all get back on the topic at hand, which is Zangief's worth as a professional street fighter. Maybe I should start handing out warnings and infractions for all you fuckers who are babbling on about MK and other derails. :azdaja:
P.S. Jennifer's a moderator too.
I'm lazy. Let's just change the subtitle.
Hey, wait, I thought this was in Fluff (!?). Now it's a serious topic? Well, that changes everything!
Modern Nomad
07-24-2008, 02:54 PM
the best guy in the south bay area in the early 90s was this middle eastern guy Moses.
I beat him one second round. muahaha!
a lot of players thought zangief was the only one who can throw. i remember everyone called throwing "Jewing" altho now that i think about it, it just meant "cheap move" lol
but with zangief it was cool. but with other players, a lot of real fights broke out cus someone "cheaped" u at the end... lol
Edahn
07-24-2008, 03:19 PM
I was kinda hoping to get it back to the subject of relating/identifying, in a way that inextricably linked it all to Zangief, just to really give you a headache ;)
p.s. could always just retitle it ;)
I'm lazy. Let's just change the subtitle.
Hey, wait, I thought this was in Fluff (!?). Now it's a serious topic? Well, that changes everything!
FOOLS!
YOU DON'T MESS WITH THE ZANGIEF!
http://i78.photobucket.com/albums/j120/edahn/ZOHAN.jpg
Magic Poriferan
07-25-2008, 10:12 PM
It's funny, but playing fighting games opened up an interesting little window into the world of cognitive functions in action.
Eventaully, I talked to my INTJ brother about why it was that I did so much better than him at fighting games. He said that, in general, he wasn't very good at them, because as he played, he would elaborately plan out a course of action in his head. Of course, in a fighting game, the odds that everything would go as planned for you is extremely low. Secondly, it takes too much mental focus to plan like that, when you need to be paying attention to the present.
I thought this was interesting as I compared it to my own approach. When I play fightings games, I store in my mind a large compilation of principles and guidelines. Something to the effect of "if he does that, I do this", "if my life is in the red, and the timer is low, I'll change to this tactic", "If I'm using this character against that character, don't bother using this move" etc..
It seems that my little formula system is much, much more effective than my brother's system. Probably because it allows me to react the situation at hand. It makes my style flexible and modular.
Now, is this an example of the INTJ thinking process versus the INTP one? Because it really seems like it is.
Geoff
07-25-2008, 10:18 PM
Ah, happy days. I never really got into Zangief. But I did quite like the slow but angry Sagat.
pure_mercury
07-25-2008, 10:23 PM
I did not like Zangief (or "Zanqueef," as the kids liked to call him), but I will give him this: the true slug in that game was Balrog. He was crap. I was a fan of the Ken/Ryu/Chun Li/Guile/M. Bison side of martial artists. I would swarm the noobs with the sweeps, kicks, and jump kicks (I was expert at leaping forward and backward and avoiding aerial attacks). I was so-so on throwing the spinning moves, Sonic Booms, etc. I've actually seen a few amazing players with Dhalsim and Blanka in my day. And one E. Honda fan.
P.S. Dead or Alive 3 was a lot of fun.
Jennifer
07-26-2008, 12:12 AM
It's funny, but playing fighting games opened up an interesting little window into the world of cognitive functions in action.
... my INTJ brother ...said that... as he played, he would elaborately plan out a course of action in his head. Of course, in a fighting game, the odds that everything would go as planned for you is extremely low. Secondly, it takes too much mental focus to plan like that, when you need to be paying attention to the present.
...I store in my mind a large compilation of principles and guidelines. Something to the effect of "if he does that, I do this", "if my life is in the red, and the timer is low, I'll change to this tactic", "If I'm using this character against that character, don't bother using this move" etc..
It seems that my little formula system is much, much more effective than my brother's system. Probably because it allows me to react the situation at hand. It makes my style flexible and modular.
Now, is this an example of the INTJ thinking process versus the INTP one? Because it really seems like it is.
Yes, that's how I would have described it.
And that is how I play games too.
You can't easily Te an approach to video games where you are playing a reactive role or you can't lock down all the factors ahead of time.
Lenore Thomson describe Ti (IxTP) in regards to baseball: You have some general principles, but you're scanning the environment and constantly updating your behavior based on what is happening in 3D space.
You can't plan a specific strategy ahead of time because you can't control the environment ahead of time; there are far too many factors out of your control. Instead you reference your tested principles every time new data is received (Ti) and react accordingly. Ne people can project possibilities outside the typical box (although I think this can slow them down a bit, deciding on what is actually happening), while Se secondaries tend to see what is there and do extremely well if they've had lots of experience.
This I think is why xSTPs in particular do extremely well at games like this, although I've seen some xSFPs really rock at arcade games as well. (It's more like xSFPs tend to pick moves they in particular like, personally, rather than necessarily picking the move that might be MOST appropriate from a logical POV, tho.)
INTJs tend to do better in games where they can (1) control and manage resources and (2) have time to think about their moves. This applies to business roles too (like project managing and whatever is similar).
... the true slug in that game was Balrog. He was crap.
I think he was rather hard to play, successfully, against experienced players. Not nearly as much fun as the others.
I was a fan of the Ken/Ryu/Chun Li/Guile/M. Bison side of martial artists. I would swarm the noobs with the sweeps, kicks, and jump kicks (I was expert at leaping forward and backward and avoiding aerial attacks). I was so-so on throwing the spinning moves, Sonic Booms, etc.
Oh, those were my faves: The spinning air kick, the super-uppercut, the sonic boom. :) I was really good at those parts.
But I did love it when someone could leap in with Ken/Rhu and do that extended jump kick, then bounce/tumble right back out without letting you touch them. That was very cool to watch.
And one E. Honda fan.
I think Honda was one of the first ones I beat the game with. And I wasn't even lame and use that "flurry hands" things all the time. *eye roll* I actually did a lot of belly flops and butt drops and wrestling throws with him. Fun. :)
I want to play Mortal Kombat 3 right now.
Jeffster
07-26-2008, 02:30 AM
I want to play Mortal Kombat 3 right now.
Nightwolf owns.
Hatchet to the face! Just when you least expect it!
Nightwolf owns.
Hatchet to the face! Just when you least expect it!
Very much agreed, sir. Very much agreed.
FallsPioneer
07-26-2008, 03:41 AM
I used to hate Street Fighter II (and all its incarnations) until I learned how to play it, before then it seemed like everyone was a million times better than me. Much like my experience with Counter Strike.
I got into Guile. Guile's damn good. Heh heh heh...I can't really stand using the large characters cause I need to have mobility with the people I use. I used Yun for SF III, and with Street Fighter Alpha 2 (ignore the first one =P) I use Ken or Guy. It's kind of a crapshoot with Guy though because his throws are awesome but he gets whooped so easily at the same time, if you're not aggressive you're going to lose.
Mortal Kombat is alright, though I used to be scared of it when I was younger. I like Kung Lao and Raiden.
Tekken I like a bit more, I'm a huge Lee fan.
Is anyone into Guilty Gear? I bought XX#Reload off of the Xbox Live Arcade and I'm hooked. Ky Kiske totally destroys.
MK pic Far superior to Street Fighter:
Were you a Sega kid?
I can't believe I missed this thread! I use Street Fighter 2 as the standard in regards to comparing its counterparts. Mortal Combat, especially mk2 & 3, was great but Street Fighter 2 was perfect. Zangief, if you could pull off his ridiculous moves (especially the final atomic buster), was a force to be reckoned with. I wasn't quite as skilled at the game compared to my older brother or his friend, but Ryu was my favourite. My brother could play as any character pretty well but his top two favourites were E. Honda / Blanka.
SNK made far more interesting fighting games. Capcom's stuff was good, but it seemed like their MO was to add polish to and take some of the unnecessary complexity away from SNK's novel attempts to push the envelope of the genre.
I liked some of those wacky mechanics. It made approaching a NeoGeo arcade box feel like a science experiment.
And as a final note: It was Ryu, Jennifer.
Troll!
Silently Honest
08-22-2008, 12:49 AM
My Best fighters in The Street Fighter series were Ryu, Ken and Akuma of course and unlike most people who played with Akuma, I actually knew how to perform his finishers. I was pretty good with Guile, and I used to enjoy using Alex and Ibuki, Sean is also an extremely underated character. I loved playing with Fei Long as well.
In the Dead or Alive series, I was accomplished with Jann Lee, Hitomi and Ein.
I know how to use almost anyone in Tekken. Some of the newer characters I can't seem to get the hang of.
From the SNK series of Games, Fatal Fury and King Of Fighters, I was good with Terry Bogard, Kyo Kusanagi 97', Kyo Kusanagi 01', Kyo Kusanagi 03', Benimaru, Sie Kensou, Yuri, and Richard Mayer.
Yes, I love fighting games. I grew up on them.
SH-O-O-O-RYU-KIN!
Not a fan of Zangief.
Back in the day at the front of the subdivision there was a Chinese restaurant that decided to bring in a SF2 arcade game and then later replace it with SF2 Turbo. The restaurant was not very busy until night time, so during the day the corner of the restaurant served as a mini-arcade. People would ride their bikes to the front of the subdivision to play. I think this family actually lived in the back of the restaurant to save money. So the owners had a few sons that got so good at the game, they were unbeatable. They would use Ryu, and maybe sometimes Ken, and were like a brick wall.
One day my brother asked the mother how much they make off the game in a day, and she said about $50. It was popular enough that they let their kids hang around with pockets full of quarters, ready to give change to anyone who might need it. One day the father was telling his children to stop using Ryu cause they kept beating everybody with him.
Zangief's spinning pile driver was so hard to do, it should've taken off 50% of someone's power, but it took off no more than a third. I don't think it was even much better than a regular throwing move.
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